
- Kod: Zaznacz cały
//WW2 Weapons (only for FREE use)
//Few models, textures, and sound converted from MOHAA.
//Medal of Honor Allied Assault(tm) © 2002 Electronic Arts Inc.
//Upminder 2003
//upminder@softhome.net
// some basic defines
#define TEast 1
#define TWest 1
#define TGuerrila 2
#define TCivilian 3
#define TSideUnknown 4
#define TEnemy 5
#define TFriendly 6
#define TLogic 7
#define true 1
#define false 0
// type scope
#define private 0
#define protected 1
#define public 2
#define WeaponNoSlot 0// dummy weapons
#define WeaponSlotPrimary 1// primary weapons
#define WeaponSlotSecondary 16// secondary weapons
#define WeaponSlotItem 256// items
#define WeaponSlotBinocular 4096// binocular
#define WeaponHardMounted 65536
class CfgPatches
{
class UP_WW2
{
units[] = {};
weapons[] = {enfieldww1,enfield_sniperww1,lewisww1,lebelww1,mannlicherww1,mauserww1,mauser_sniperww1,mosinww1,springfieldww1,springfield_sniperww1,p08ww1,m1911a1ww1};
requiredVersion = 1.75;
};
};
class CfgModels
{
class Default
{
sections[] = {};
sectionsInherit="";
};
class Weapon: Default{};
class berthier: Weapon{};
class enfield: Weapon{};
class enfield_sniper: Weapon{};
class lebel: Weapon{};
class mauser: Weapon{};
class mauser_sniper: Weapon{};
class springfield: Weapon{};
class springfield_sniper: Weapon{};
};
class CfgAmmo
{
class default {};
class BulletSingle :default{};
class AT3: Default{};
class LAW: AT3{};
class Grenade: Default {};
class GrenadeHand: Grenade {};
class otwM1911Ammo: BulletSingle
{
access=2;
hit=8;
indirectHit=1;
indirectHitRange=0.050000;
visibleFire=14;
audibleFire=14;
visibleFireTime=2;
minRange=1;
minRangeProbab=1;
midRange=10;
midRangeProbab=1;
maxRange=35;
maxRangeProbab=0.5;
cartridge="FxCartridgeSmall";
tracerColor[]={0.800000,0.500000,0.100000,0.040000};
tracerColorR[]={0,0,0,0.005000};
initSpeed=262;
};
class UP_BARAMMO :BulletSingle{
hit=13;
indirectHit=1;
indirectHitRange=0.100000;
visibleFire=1
audibleFire=16
visibleFireTime=1
model="shell";
simulation="shotBullet";
simulationStep=0.050000;
soundFly[]={"objectsulletnoise",0.251189,0.700000};
explosive=0;
minRange=1;
minRangeProbab=0.100000;
midRange=100;
midRangeProbab=0.80000;
maxRange=220;
maxRangeProbab=0.50000;
cartridge="FxCartridge";
cost=0.700000;
initSpeed=808;
};
class lugerammo: BulletSingle{
hit=7;indirectHit=0.1;indirectHitRange=0.1;
model=shell;
simulation=shotbullet;
simulationStep=0.05;
//soundFly[]={objectsnoise,db-80,4};
soundFly[]={objectsulletnoise,db-12,0.7};
explosive=false;
visibleFire=0;
audibleFire=16;
visibleFireTime=0;
initSpeed=320;
minRange=10;minRangeProbab=0.1;
midRange=20;midRangeProbab=0.1;
maxRange=35;maxRangeProbab=0.5;
};
class USgrenade1: GrenadeHand
{
hit=60;
indirectHit=34;
indirectHitRange=4;
minRange=20;
minRangeProbab=1;
midRange=35;
midRangeProbab=0.75;
maxRange=55;
maxRangeProbab=0.5;
model="UP_WW2usgrenadeusgrenade.p3d";
cost=40;
simulation="shotshell";
soundHit[]={UP_WW2SOUNDGRENADE1.ogg,db20,1};
visibleFire=1;
audibleFire=0.25000;
visibleFireTime=0;
};
class Molotov: GrenadeHand
{
hit=75;
indirectHit=12;
indirectHitRange=4.5;
minRange=7;
minRangeProbab=1;
midRange=20;
midRangeProbab=1;
maxRange=35;
maxRangeProbab=0.5;
model="UP_WW2MolotovMolotov.p3d";
visibleFire=4;
audibleFire=0.25;
visibleFireTime=4;
soundHit1[]={"UP_WW2SOUNDmolotov.ogg",db40,1};
soundHit2[]={"UP_WW2SOUNDmolotovman.ogg",db40,1};
soundHit3[]={"UP_WW2SOUNDmolotovman2.ogg",db40,1};
hitGround[]={soundHit1,0.25};
hitMan[]={soundHit2,0.25,soundHit3,0.25};
hitArmor[]={soundHit1,0.25};
hitBuilding[]={soundHit1,0.25};
};
class Eggammo: GrenadeHand
{
hit=60;
indirectHit=34;
indirectHitRange=4;
minRange=22;
minRangeProbab=1;
midRange=32;
midRangeProbab=0.8;
maxRange=50;
maxRangeProbab=0.5;
model="UP_WW2Ehg39Ehg39.p3d";
cost=40;
simulation="shotshell";
soundHit[]={UP_WW2SOUNDgrenade.ogg,db20,1};
visibleFire=1;
audibleFire=0.25000;
visibleFireTime=0;
};
class GebLadammo: GrenadeHand
{
hit=150;
indirectHit=54;
indirectHitRange=5.5;
minRange=22;
minRangeProbab=1;
midRange=30;
midRangeProbab=0.8;
maxRange=45;
maxRangeProbab=0.5;
model="UP_WW2GebLadGebLad.p3d";
cost=40;
simulation="shotshell";
soundHit[]={UP_WW2SOUNDang.ogg,db20,1};
visibleFire=1;
audibleFire=0.25000;
visibleFireTime=0;
};
class Sthg24ammo: GrenadeHand
{
hit=70;
indirectHit=35;
indirectHitRange=4;
minRange=22;
minRangeProbab=1;
midRange=30;
midRangeProbab=0.8;
maxRange=45;
maxRangeProbab=0.5;
model="Up_ww2Sthg24Sthg24.p3d";
cost=40;
simulation="shotshell";
soundHit[]={UP_WW2SOUNDgrenade.ogg,db20,1};
visibleFire=1;
audibleFire=0.25000;
visibleFireTime=0;
};
class UP_LugerAmmo :BulletSingle{
hit=8;
indirectHit=1.5;
indirectHitRange=0.100000;
visibleFire=16
audibleFire=16
visibleFireTime=3
model="shell";
simulation="shotBullet";
simulationStep=0.050000;
soundFly[]={"objectsulletnoise",0.251189,0.700000};
explosive=0;
minRange=10;
minRangeProbab=0.100000;
midRange=200;
midRangeProbab=0.380000;
maxRange=500;
maxRangeProbab=0.040000;
cartridge="FxCartridge";
cost=0.700000;
initSpeed=120;
};
class UP_SpringAmmo :BulletSingle{
hit=11;
indirectHit=1;
indirectHitRange=0.100000;
visibleFire=1
audibleFire=16
visibleFireTime=1
model="shell";
simulation="shotBullet";
simulationStep=0.050000;
soundFly[]={"objectsulletnoise",0.251189,0.700000};
explosive=0;
minRange=1;
minRangeProbab=1;
midRange=120;
midRangeProbab=0.80000;
maxRange=220;
maxRangeProbab=0.50000;
cartridge="FxCartridge";
cost=0.700000;
initSpeed=855;
};
class UP_MOSINAMMO :BulletSingle{
hit=11;
indirectHit=1;
indirectHitRange=0.100000;
visibleFire=1
audibleFire=16
visibleFireTime=1
model="shell";
simulation="shotBullet";
simulationStep=0.050000;
soundFly[]={"objectsulletnoise",0.251189,0.700000};
explosive=0;
minRange=1;
minRangeProbab=1;
midRange=130;
midRangeProbab=0.80000;
maxRange=190;
maxRangeProbab=0.60000;
cartridge="FxCartridge";
cost=0.700000;
initSpeed=765;
};
class UP_K98Ammo :BulletSingle{
hit=11;
indirectHit=1;
indirectHitRange=0.100000;
visibleFire=0
audibleFire=16
visibleFireTime=1
model="shell";
simulation="shotBullet";
simulationStep=0.050000;
soundFly[]={"objectsulletnoise",0.251189,0.700000};
explosive=0;
minRange=1;
minRangeProbab=1;
midRange=150;
midRangeProbab=0.80000;
maxRange=230;
maxRangeProbab=0.60000;
cartridge="FxCartridge";
cost=0.700000;
initSpeed=755;
};
class UP_ENFIELDAMMO :BulletSingle{
hit=11;
indirectHit=1;
indirectHitRange=0.100000;
visibleFire=1
audibleFire=16
visibleFireTime=1
model="shell";
simulation="shotBullet";
simulationStep=0.050000;
soundFly[]={"objectsulletnoise",0.251189,0.700000};
explosive=0;
minRange=1;
minRangeProbab=1;
midRange=120;
midRangeProbab=1;
maxRange=210;
maxRangeProbab=0.040000;
cartridge="FxCartridge";
cost=0.700000;
initSpeed=751;
};
};
class CfgWeapons
{
class Default {};
class MGun:Default {};
class Riffle:MGun {};
class throw: Default {};
class GrenadeLauncher: throw{};
class HandGrenade: GrenadeLauncher{};
class Blendgranate: HandGrenade{};
class m16:riffle{};
class HandGunBase: Default {};
class LAWLauncher: Default{};
class Lewisww1:Riffle
{
displayName = Lewis;
displayNameMagazine="Lewis Magazine";
shortNameMagazine="Lewis Mag";
scopeWeapon = public;
scopeMagazine = public;
model="ovg_gunswwilewis.p3d";
modelOptics="UP_WW23dOPTICS3d_bar.p3d";
picture="UP_WW2picsusaar.paa";
optics = true;
opticsZoomMin=0.45;
opticsZoomMax=0.45;
count=47;
ammo="UP_BARAMMO";
magazines[]={"Lewismag"};
reloadMagazineSound[]={UP_WW2SOUNDBARReload.ogg,0.0316,1};
modes[]={"FullAuto"};
class FullAuto
{
ammo="UP_BARAMMO";
multiplier=1;
burst=1;
dispersion=0.025;
displayName="BAR Auto";
sound[]={"UP_WW2SOUNDBARFire.wav",3.162278,1};
soundContinuous=0;
reloadTime=0.17;
ffCount=30;
recoil="riffleBurst3";
autoFire=1;
aiRateOfFire=0.0850000;
aiRateOfFireDistance=125;
useAction=0;
useActionTitle="";
};
};
class lewismag:m16
{
scopeMagazine=2;
picture="UP_WW2picsusaarammo.paa";
};
class springfield_sniperww1:Riffle
{
displayName = Springfield;
displayNameMagazine="Springfield Magazine";
shortNameMagazine="Springfield Mag";
scopeWeapon = public;
scopeMagazine = public;
model="ovg_gunswwispringfield_sniper.p3d";
modelOptics="optika_snpierw";
picture="UP_WW2picsusaspring.paa";
optics = true;
opticsZoomMin=0.06;
opticsZoomMax=0.06;
distanceZoomMin=200;
distanceZoomMax=200;
count=5;
ammo="UP_SpringAmmo";
magazines[]={"springfieldmag"};
reloadSound[]={UP_WW2SOUNDSpring_Bolt.ogg,0.0316,1};
reloadMagazineSound[]={UP_WW2SOUNDSpringfieldReload.ogg,0.0316,1};
modes[]={"Single"};
class Single
{
ammo="UP_SpringAmmo";
multiplier=1;
burst=0;
displayName="Springfield";
dispersion=0.01200;
soundContinuous=0;
reloadTime=1.5;
sound[]={"UP_WW2SOUNDSpringfieldFire.ogg",1.000000,1};
ffCount=1;
recoil="riffleSingle";
autoFire=0;
aiRateOfFire=1.50000;
aiRateOfFireDistance=180;
useAction=0;
useActionTitle="";
};
};
class springfieldww1:Riffle
{
displayName = Springfield;
displayNameMagazine="Springfield Magazine";
shortNameMagazine="Springfield Mag";
scopeWeapon = public;
scopeMagazine = public;
model="ovg_gunswwispringfield.p3d";
modelOptics="optika_snpierw";
picture="UP_WW2picsusaspring.paa";
optics = true;
opticsZoomMin=0.06;
opticsZoomMax=0.06;
count=5;
ammo="UP_SpringAmmo";
magazines[]={"springfieldmag"};
reloadSound[]={UP_WW2SOUNDSpring_Bolt.ogg,0.0316,1};
reloadMagazineSound[]={UP_WW2SOUNDSpringfieldReload.ogg,0.0316,1};
modes[]={"Single"};
class Single
{
ammo="UP_SpringAmmo";
multiplier=1;
burst=0;
displayName="Springfield";
dispersion=0.01200;
soundContinuous=0;
reloadTime=1.5;
sound[]={"UP_WW2SOUNDSpringfieldFire.ogg",1.000000,1};
ffCount=1;
recoil="riffleSingle";
autoFire=0;
aiRateOfFire=1.50000;
aiRateOfFireDistance=180;
useAction=0;
useActionTitle="";
};
};
class mosinww1:Riffle
{
displayName = Mosin;
displayNameMagazine="Mosin Magazine";
shortNameMagazine="Mosin Mag";
scopeWeapon = public;
scopeMagazine = public;
model="ovg_gunswwimosin.p3d";
modelOptics="UP_WW23dOPTICS3d_mosig.p3d";
picture="UP_WW2pics ussianmosig.paa";
optics = true;
opticsZoomMin=0.35;
opticsZoomMax=0.35;
count=5;
ammo="UP_MOSINAMMO";
magazines[]={"mosinmag"};
reloadSound[]={UP_WW2SOUNDSpring_Bolt.ogg,0.0316,1};
reloadMagazineSound[]={UP_WW2SOUNDMosin_reload.ogg,0.0316,1};
modes[]={"Single"};
class Single
{
ammo="UP_MOSINAMMO";
multiplier=1;
burst=0;
displayName="Mosin Single";
dispersion=0.011500;
soundContinuous=0;
reloadTime=1.6;
sound[]={"UP_WW2SOUNDMosin_Fire.ogg",1.000000,1};
ffCount=1;
recoil="riffleSingle";
autoFire=0;
aiRateOfFire=1.70000;
aiRateOfFireDistance=200;
useAction=0;
useActionTitle="";
};
};
class mauser_sniperww1:Riffle
{
displayName = Mauser (sniper);
displayNameMagazine="Mauser Magazine";
shortNameMagazine="Mauser Mag";
scopeWeapon = public;
scopeMagazine = public;
model="ovg_gunswwimauser_sniper.p3d";
modelOptics="UP_WW23dOPTICS3d_scope.p3d";
picture="UP_WW2picsGermanK98s.paa";
optics = true;
opticsZoomMin=0.07;
opticsZoomMax=0.07;
distanceZoomMin=200;
distanceZoomMax=200;
count=5;
ammo="UP_K98Ammo";
magazines[]={"mausermag"};
reloadSound[]={UP_WW2SOUNDKARSniperReload2.ogg,0.0316,1};
reloadMagazineSound[]={UP_WW2SOUNDKARReload.ogg,0.0316,1};
modes[]={"Single"};
class Single
{
ammo="UP_K98Ammo";
multiplier=1;
burst=0;
displayName="Mauser";
dispersion=0.00500;
soundContinuous=0;
reloadTime=1.4;
sound[]={"UP_WW2SOUNDMauser98Fire.wss",1.000000,1};
ffCount=1;
recoil="riffleSingle";
autoFire=0;
aiRateOfFire=1.400000;
aiRateOfFireDistance=300;
useAction=0;
useActionTitle="";
};
};
class mauserww1:Riffle
{
displayName = Mauser;
displayNameMagazine="Mauser Magazine";
shortNameMagazine="Mauser Mag";
scopeWeapon = public;
scopeMagazine = public;
model="ovg_gunswwimauser.p3d";
modelOptics="UP_WW23dOPTICS3d_K98.p3d";
picture="UP_WW2picsGermanK98.paa";
optics = true;
opticsZoomMin=0.35;
opticsZoomMax=0.35;
count=5;
ammo="UP_K98Ammo";
magazines[]={"mausermag"};
reloadSound[]={UP_WW2SOUNDKARSniperReload2.ogg,0.0316,1};
reloadMagazineSound[]={UP_WW2SOUNDKARReload.ogg,0.0316,1};
modes[]={"Single"};
class Single
{
ammo="UP_K98Ammo";
multiplier=1;
burst=0;
displayName="Mauser";
dispersion=0.0100;
soundContinuous=0;
reloadTime=1.4;
sound[]={"UP_WW2SOUNDMauser98Fire.wss",1.000000,1};
ffCount=1;
recoil="riffleSingle";
autoFire=0;
aiRateOfFire=2;
aiRateOfFireDistance=150;
useAction=0;
useActionTitle="";
};
};
class mannlicherww1:Riffle
{
displayName = Mannlicher;
displayNameMagazine="Mannlicher Magazine";
shortNameMagazine="Mannlicher Mag";
scopeWeapon = public;
scopeMagazine = public;
model="ovg_gunswwimanlicher.p3d";
modelOptics="UP_WW23dOPTICS3d_K98.p3d";
picture="UP_WW2picsGermanK98.paa";
optics = true;
opticsZoomMin=0.35;
opticsZoomMax=0.35;
count=5;
ammo="UP_K98Ammo";
magazines[]={"mannlichermag"};
reloadSound[]={UP_WW2SOUNDKARSniperReload2.ogg,0.0316,1};
reloadMagazineSound[]={UP_WW2SOUNDKARReload.ogg,0.0316,1};
modes[]={"Single"};
class Single
{
ammo="UP_K98Ammo";
multiplier=1;
burst=0;
displayName="Mannlicher Single";
dispersion=0.0100;
soundContinuous=0;
reloadTime=1.4;
sound[]={"UP_WW2SOUNDMauser98Fire.wss",1.000000,1};
ffCount=1;
recoil="riffleSingle";
autoFire=0;
aiRateOfFire=2;
aiRateOfFireDistance=200;
useAction=0;
useActionTitle="";
};
};
class lebelww1:Riffle
{
displayName = Lebel;
displayNameMagazine="Lebel Magazine";
shortNameMagazine="Lebel Mag";
scopeWeapon = public;
scopeMagazine = public;
model="ovg_gunswwilebel.p3d";
modelOptics="UP_WW23dOPTICS3d_K98.p3d";
picture="UP_WW2picsGermanK98.paa";
optics = true;
opticsZoomMin=0.35;
opticsZoomMax=0.35;
count=8;
ammo="UP_K98Ammo";
magazines[]={"lebelmag"};
reloadSound[]={UP_WW2SOUNDKARSniperReload2.ogg,0.0316,1};
reloadMagazineSound[]={UP_WW2SOUNDKARReload.ogg,0.0316,1};
modes[]={"Single"};
class Single
{
ammo="UP_K98Ammo";
multiplier=1;
burst=0;
displayName="Lebel";
dispersion=0.00800;
soundContinuous=0;
reloadTime=1.4;
sound[]={"UP_WW2SOUNDMauser98Fire.wss",1.000000,1};
ffCount=1;
recoil="riffleSingle";
autoFire=0;
aiRateOfFire=1.400000;
aiRateOfFireDistance=150;
useAction=0;
useActionTitle="";
};
};
class berthierww1:Riffle
{
displayName = Berthier;
displayNameMagazine="Berthier Magazine";
shortNameMagazine="Berthier Mag";
scopeWeapon = public;
scopeMagazine = public;
model="ovg_gunswwierhier.p3d";
modelOptics="UP_WW23dOPTICS3d_K98.p3d";
picture="UP_WW2picsGermanK98.paa";
optics = true;
opticsZoomMin=0.35;
opticsZoomMax=0.35;
count=5;
ammo="UP_K98Ammo";
magazines[]={"Berthiermag"};
reloadSound[]={UP_WW2SOUNDKARSniperReload2.ogg,0.0316,1};
reloadMagazineSound[]={UP_WW2SOUNDKARReload.ogg,0.0316,1};
modes[]={"Single"};
class Single
{
ammo="UP_K98Ammo";
multiplier=1;
burst=0;
displayName="Lebel";
dispersion=0.00800;
soundContinuous=0;
reloadTime=1.4;
sound[]={"UP_WW2SOUNDMauser98Fire.wss",1.000000,1};
ffCount=1;
recoil="riffleSingle";
autoFire=0;
aiRateOfFire=1.400000;
aiRateOfFireDistance=150;
useAction=0;
useActionTitle="";
};
};
class enfieldww1:Riffle
{
displayName = Enfield;
displayNameMagazine="Enfield Magazine";
shortNameMagazine="Enfield Mag";
scopeWeapon = public;
scopeMagazine = public;
model="ovg_gunswwienfield.p3d";
modelOptics="UP_WW23dOPTICS3d_enfield.p3d";
picture="UP_WW2picsUkenfield.paa";
optics = true;
opticsZoomMin=0.35;
opticsZoomMax=0.35;
count=10;
ammo="UP_ENFIELDAMMO";
magazines[]={"Enfieldmag"};
reloadSound[]={UP_WW2SOUNDEnfield_Bolt.ogg,0.0316,1};
reloadMagazineSound[]={UP_WW2SOUNDEnfield_reload.ogg,0.0316,1};
modes[]={"Single"};
class Single
{
ammo="UP_ENFIELDAMMO";
multiplier=1;
burst=0;
displayName="Enfield";
dispersion=0.01200;
soundContinuous=0;
reloadTime=1.5;
sound[]={"UP_WW2SOUNDEnfield_Fire.ogg",1.000000,1};
ffCount=1;
recoil="riffleSingle";
autoFire=0;
aiRateOfFire=1.500000;
aiRateOfFireDistance=200;
useAction=0;
useActionTitle="";
};
};
class enfield_sniperww1:Riffle
{
displayName = Enfield (sniper);
displayNameMagazine="Enfield Magazine";
shortNameMagazine="Enfield Mag";
scopeWeapon = public;
scopeMagazine = public;
model="ovg_gunswwienfield_sniper.p3d";
modelOptics="optika_snpierw";
picture="UP_WW2picsUkenfields.paa";
optics = true;
opticsZoomMin=0.06;
opticsZoomMax=0.06;
distanceZoomMin=200;
distanceZoomMax=200;
count=10;
ammo="UP_ENFIELDAMMO";
magazines[]={"Enfieldmag"};
reloadSound[]={UP_WW2SOUNDEnfield_Bolt.ogg,0.0316,1};
reloadMagazineSound[]={UP_WW2SOUNDEnfield_reload.ogg,0.0316,1};
modes[]={"Single"};
class Single
{
ammo="UP_ENFIELDAMMO";
multiplier=1;
burst=0;
displayName="Enfield Single";
dispersion=0.0100;
soundContinuous=0;
reloadTime=1.5;
sound[]={"UP_WW2SOUNDEnfield_Fire.ogg",1.000000,1};
ffCount=1;
recoil="riffleSingle";
autoFire=0;
aiRateOfFire=1.500000;
aiRateOfFireDistance=200;
useAction=0;
useActionTitle="";
};
};
class p08ww1: HandGunBase
{
access=2;
scopeWeapon=0;
scopeMagazine=0;
aiRateOfFire=0.4;
aiRateOfFireDistance=30
model="ovg_gunswwip08.p3d";
modelOptics="OGunsoptika_CZ75";
picture="UP_WW2picsJapan ype22.paa";
displayName="p08";
dispersion=0.024
displayNameMagazine="p08 Ammo";
shortNameMagazine="p08 Ammo";
count=8;
weaponType=2;
magazineType=32;
reloadTime=0.10000;
magazineReloadTime=6;
autoReload=0;
soundContinuous=0;
sound[]={"UP_WW2SOUNDfire.ogg",db20,1};
drySound[]={"UP_WW221VBLugerdry.wav",0.008162,0.9};
reloadMagazineSound[]={"UP_WW2nambureload.wav",0.004623,0.800000};
magazines[]={"p08mag"};
recoil="riffleSingle";
backgroundReload=0;
burst=1
multiplier=1
autoFire=0
ammo="lugerammo";
};
class p08mag: p08ww1
scopeWeapon=0;
scopeMagazine=2;
displayNameMagazine="p08 Ammo";
shortNameMagazine="p08 Ammo";
picture="UP_WW2picsJapanjap6mm.paa";
};
class otwM1911: HandGunBase
{
access=2;
scopeWeapon=0;
scopeMagazine=0;
weaponType=2;
magazineType=32;
model="UP_WW2coltm1911a1.p3d";
modelOptics="OGunsoptika_CZ75";
picture="m1911w_45.jpg";
optics=1;
opticsZoomMin=0.350000;
opticsZoomMax=0.350000;
distanceZoomMin=300;
distanceZoomMax=300;
displayName="M1911A1";
displayNameMagazine="M1911A1 Mag";
shortNameMagazine="M1911A1";
count=7;
reloadTime=0.100000;
magazineReloadTime=1;
reloadMagazineSound[]={"UP_WW2colthgreload.wav",0.004623,1.000000};
drySound[]={"weaponsM16dry",0.003162,1};
magazines[]={"otwM1911a1Mag"};
modes[]={"Single"};
class Single
{
ammo="otwM1911Ammo";
multiplier=1;
burst=1;
displayName="M1911A1";
dispersion=0.021;
sound[]={"UP_WW2colt45fire.wav",1,1.000000};
soundContinuous=0;
reloadTime=0.100000;
ffCount=1;
recoil="riffleSingle";
autoFire=0;
aiRateOfFire=0.500000;
aiRateOfFireDistance=30;
useAction=0;
useActionTitle="";
};
};
class otwM1911a1Mag: m16
{
scopeMagazine=2;
picture="OGunszasobnik.paa";
};
class springfieldmag:m16
{
picture="UP_WW2picsusa7mm.paa";
scopeWeapon=0;
scopeMagazine=2;
};
class mosinmag:m16
{
picture="UP_WW2pics ussian7mm.paa";
scopeWeapon=0;
scopeMagazine=2;
};
class mauserMag:m16
{
picture="UP_WW2picsGerman7mm.paa";
scopeWeapon=0;
scopeMagazine=2;
};
class mannlichermag:m16
{
picture="UP_WW2picsGerman7mm.paa";
scopeWeapon=0;
scopeMagazine=2;
};
class lebelmag:m16
{
picture="UP_WW2picsGerman7mm.paa";
scopeWeapon=0;
scopeMagazine=2;
};
class berthiermag:m16
{
picture="UP_WW2picsGerman7mm.paa";
scopeWeapon=0;
scopeMagazine=2;
};
class ENFIELDMag:m16
{
picture="UP_WW2picsUk7mm.paa";
scopeWeapon=0;
scopeMagazine=2;
};
};
gdzie tu to s zamias { ?
Chyba już tydzień walczę z tym g*wnem
Ostatnio edytowano Pn 18 lut, 2008 08:22 przez Ovg, łącznie edytowano 1 raz
"Ojej, jakże ja kocham koniczki!"
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