O man... to jest jego połowa(po co cały podawac:)) dorobiłem zakonczenie...
;Intro.sqs
TitleCut ["","BLACK IN",5]
_cam = "CAMERA" CamCreate [0,0,0]
_cam CameraEffect ["INTERNAL","BACK"]
playmusic "theoffspring"
_cam CamSetTarget uaz
_ox = GetPos pos1 Select 0
_oy = GetPos pos1 Select 1
_cam CamSetPos [_ox,_oy,10]
_cam CamCommit 0
_ox = GetPos pos2 Select 0
_oy = GetPos pos2 Select 1
_cam CamSetPos [_ox,_oy,15]
_cam CamCommit 20
~15
TitleCut ["", "BLACK OUT", 5]
TitleCut ["", "BLACK IN", 5]
_ox = GetPos pos3 Select 0
_oy = GetPos pos3 Select 1
_cam CamSetPos [_ox,_oy,10]
_cam CamCommit 0
_ox = GetPos pos4 Select 0
_oy = GetPos pos4 Select 1
_cam CamSetPos [_ox,_oy,15]
_cam CamCommit 20
~15
TitleCut ["", "BLACK OUT", 5]
TitleCut ["", "BLACK IN", 5]
_cam CamSetTarget uaz
_
_cam camsettarget obj
_cam camsetrelpos [-16, 0, -2]
_cam camcommit 0
~8
TitleCut ["", "BLACK OUT", 5]
TitleCut ["", "BLACK IN", 5]
_cam CamSetTarget uaz
_ox = GetPos pos5 Select 0
_oy = GetPos pos5 Select 1
_cam CamSetPos [_ox,_oy,10]
_cam CamCommit 0
_ox = GetPos pos6 Select 0
_oy = GetPos pos6 Select 1
_cam CamSetPos [_ox,_oy,15]
_cam CamCommit 20
~10
TitleCut ["", "BLACK OUT", 5]
TitleCut ["", "BLACK IN", 5]
_cam camsettarget obj1
_cam camsetrelpos [-16, 0, -2]
_cam camcommit 0
~6
TitleCut ["", "BLACK OUT", 5]
TitleCut ["", "BLACK IN", 5]
_cam CamSetTarget uaz
_ox = GetPos pos7 Select 0
_oy = GetPos pos7 Select 1
_cam CamSetPos [_ox,_oy,10]
_cam CamCommit 0
_ox = GetPos pos8 Select 0
_oy = GetPos pos8 Select 1
_cam CamSetPos [_ox,_oy,15]
_cam CamCommit 20
~15
TitleCut ["", "BLACK OUT", 5]
TitleCut ["", "BLACK IN", 5]
#loop
_cx = getpos uaz select 0
_cy = getpos uaz select 1
_cz = getpos uaz select 2
~.01
_cam camsettarget uaz
_cam camsetpos [_cx + 10, _cy + 1, _cz + 2]
_cam camcommit 0
goto "loop"
~15
TitleCut ["", "BLACK OUT", 10]
~10
introend = true
_cam cameraeffect ["terminate","back"]
camdestroy _cam
exit